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I have started working on some stl manipulation programs. I
don’t want to give too much away at the moment but the people I have talked to have been
encouraging. Also if I never get anywhere then it is nicer to be
able to fail quietly.
I have been able to load a binary stl file and render it to
screen - it was actually easier than I thought. The way I am calculating the
vertex normals is waaaay toooo sloooow. I will try using vertex data as an index of sorts to try and speed
things up.